GTA 6 preload is live with up to 212GB needed, and Rockstar confirms a 30 fps target
GTA 6 preloading is now live on PS5 and Xbox Series X|S for players who preordered the digital version. The early download gives them time to get ready for the November 19 launch, but they may need to clear a substantial amount of space first.
Rockstar says the preload requires up to 212GB of available storage, depending on the device. Alongside the download, the studio has confirmed a 30 frames-per-second target for the game on current-generation consoles.
The preload does not mean the game is playable yet. It puts the files on your console ahead of launch, so the wait to enter Vice City does not have to begin with a lengthy download.

Jason and Lucia together in a nightclub in GTA 6. Image: Rockstar Games
Who can download GTA 6 before launch?
Rockstar says everyone with a digital preorder can preload now. Players who ordered the code-in-box version can also start once they receive and activate their code. The box contains a download code rather than a game disc, and Rockstar previously said it would reach retailers starting November 12.
On PS5, open your Game Library and select your GTA 6 preorder. Sony also recommends checking that you are signed into the account used to place the order and that there is enough free storage. Its GTA 6 support page has troubleshooting steps if the download does not start.
If you want the download to run while you are away, Rockstar says PS5 owners need automatic downloads enabled and the console on or in Rest Mode. On Xbox Series X|S, automatic updates need to be enabled and the console must be on or in Sleep mode.
The up-to-212GB figure is an available-space requirement, not a promise that every console downloads exactly that amount. Sony recommends clearing at least 212GB on PS5. If you use a monthly data allowance, check it before starting the download.

Lucia points a gun from a car in GTA 6. Image: Rockstar Games
Rockstar has shared a console frame-rate target
In its preload announcement, Rockstar says GTA 6 targets 30 fps on current-generation consoles. A target is not a guarantee that the frame rate will stay locked at that number in every scene, and the announcement does not confirm a separate 60 fps mode.
PS5 Pro owners get improved clarity through PlayStation Spectral Super Resolution and ray-traced shadows, according to Rockstar. The company also lists DualSense haptics and spatial audio for PS5. Those are announced features, so how they feel and perform will need to be assessed when the game is playable.
Rockstar also says GTA 6 will be available through Xbox Cloud Gaming on Xbox Series X|S and Xbox One, using Series S graphics settings. Streaming performance will depend on the connection. The company has not announced a native PC release date.

The illuminated Vice City skyline at dusk in GTA 6. Image: Rockstar Games
The game still unlocks on November 19
Preloading brings the download forward, not the launch. Sony says the PS5 release will roll out at midnight by country on November 19, beginning in New Zealand. Check your console's store for the time shown for your account and region.
For more detail on the earlier rollout, including the different PS5 and Xbox preload start times, see our GTA 6 preload timing guide. If the download is already complete, keep the console connected and check for any updates closer to release.