Play games to practice math with Math World VR on Quest 2
Math World VR combines mental arithmetic with mini-games. Practice math while making it more fun and immersive.
This VR game wants to help you improve your math skills. It’s more about quick mental arithmetic than learning and understanding mathematical formulas. Think practice for simple operations like division, multiplication, addition, and subtraction.
Math World VR offers eight mini-games, including activities like basketball, arrow shooting, axe throwing, and whack-a-mole, target shooting, and even a take on “Fruit Ninja”. Four colorful locations, a city district, a tropical island, a Viking fortress, and a carnival, add variety.
Math World VR: Suitable for all ages
In terms of graphics style and math level, Math World VR is aimed more at younger ages. However, according to the Georgia studio Skill Prepare, the mini-games are suitable for all age groups. The studio plans free updates for the future, bringing new mini-games as well as a soon-to-be-released reward system.
Skill Prepare specializes in apps that combine education with entertainment. The company’s moto is that learning should be fun. The studio even received a seal of approval for its products from STEM.org, a multinational company that develops and evaluates curricula in STEM (Science, Technology, Engineering, and Mathematics) subjects.
Why practice math in VR?
Activities like fitness and school subjects like history benefit from virtual reality. The former because virtual reality is a body-based medium, the latter because virtual reality is excellent at conveying experiences and visualizing worlds. But what about an abstract activity like mathematics? To what extent does the subject gain from virtual reality?
Connections between mathematics and the real world could be well illustrated with Virtual Reality. But Math World VR is obviously not about real-world applications or explaining mathematics. The focus is rather on mental arithmetic, although one might wonder whether the same content would not work just as well on a 2D screen.