logoUPDATE

Meta Quest's Chromecast support is back

Meta Quest's Chromecast support is back
logoUPDATE

Update from January 14, 2024:

Meta has restored casting via Chromecast, writes community manager Ryanality in the official Meta Quest community forum (see link in the sources):

"We restored casting from Meta Quest headsets to Chromecast. Note that this feature is not fully supported and may not work properly for everyone. We recommend casting to a phone or computer instead for the best experience. Thanks for helping us make Meta Quest better for everyone and we will continue exploring ways to improve the casting experience going forward."

Original article from December 31, 2023:

Meta Quest is phasing out direct casting to Chromecast, but what does this mean for the user experience?

FACTS

Meta is slowly removing the feature that allows users to cast from their Quest headsets to a Chromecast. The company's official documentation now states: “Chromecast is not fully supported with Meta Quest.” The change means that users can only cast to a smartphone or a computer. Rather than directly projecting to a TV with Chromecast capabilities, users are now required to initially cast to the Meta Quest app on their smartphone or tablet, followed by mirroring their device's screen to a bigger display.

This approach, albeit more complex than the earlier straightforward process, grants users the ability to capture screenshots and record videos, a feature unavailable in direct Chromecast casting. Additionally, this updated method extends casting compatibility to a broader range of devices, including those from Apple, Samsung, and Miracast, beyond just Google Chromecast devices.

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CONTEXT

Continuous updates for Quest

The changes to the casting feature are part of the ongoing improvements of the Quest software. The latest v60 update for Meta Quest brought plenty of improvements and changes. For example, the update increased the clock rates for mixed reality games and apps for the Quest Pro significantly, and the Guardian boundaries, which define the playing area, are now stored in the cloud, allowing the Quest headsets to recognize multiple locations without the need to scan or redraw them. However, the update also removed the feature that allowed users to receive smartphone notifications on their Quest headsets.

OPINION

Possibly, a step in the right direction

The decision by Meta to phase out the ability to cast directly to a Chromecast from Quest headsets like the Quest 3 may be considered a step backward in terms of user convenience. The new process, which requires casting to a smartphone or tablet first, adds extra steps and complexity. However, the ability to take screenshots and record videos, which was not possible when casting directly to a Chromecast, is a significant improvement. Furthermore, the fact that casting is now possible on devices other than Google Chromecast extends the range of options available to users. Despite the initial inconvenience, this change may ultimately prove beneficial, offering users more flexibility and functionality in the long run.

Basically, I would like to have a more stable way of casting to a nearby screen. Maybe this change is a step in the right direction.

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Sources: Android Central, Meta Quest Community Forums