Animal Company adds two Factory areas and a quest to beat three bosses

Animal Company adds two Factory areas and a quest to beat three bosses

Animal Company's 1.93.0 update adds two new areas to the Factory and a quest that sends players after three Factory bosses, six days after the map arrived with two of its areas locked. Wooster Games posted the notes on September 29, and the quest line reads "Defeat each of the 3 Factory Bosses to obtain 100CC".

Two Animal Company players facing a boarded-up doorway

Two players, one in a sombrero and one a deer with a yellow halo, crouch in front of a boarded-up doorway in Animal Company. Image: Wooster Games

The Factory itself shipped in 1.92.0 on September 23, and we reported on September 28 that two of its three new areas were shut off. Those notes named the pair, "Overgrown... L3Energy Laboratory" and "Canopy Ballistics Assembly", and marked both "LOCKED until next week".

The 1.93.0 notes say only that the Factory gains "2 new areas to explore" and that "2 new horrors await...". Wooster Games names neither area and never says whether these are the two it locked, so the count matches its own earlier list and the names do not.

The studio names two FOREMAN bosses, not three

The quest asks for three Factory bosses and the update names two, both of them in its Canopy weekly challenges: "Defeat 5 FOREMAN Flamethrower Boss" and "Defeat 5 FOREMAN Detonator Boss", each worth Nuts and Points. Wooster Games does not say whether those two are among the quest's three, and it names no third.

Other bosses appear in the fix lists rather than the quest. The Deadeye Boss had bullets phasing through walls when the bullet source spawned inside one, and the FOREMAN Detonator was playing the Shadow Boss's death sound by mistake. Shadow Boss and Mom Boss both predate the Factory: they were weekly challenge targets back in 1.90.0 on September 8.

Two new items and a long fix list

The update adds two items, a Molotov and a Missile Barrage, and the third weekly challenge asks players to find one Missile Barrage. Cosmetics run to Cubic outfits, a Crimson Knight pedestal and a Springbok animal.

The fixes are mostly Factory housekeeping. Respawn points across the Factory are now set automatically as players enter each area, door keyholes have been restored in the Factory Arena, and some mislabelled VHS tapes have been corrected. Wooster Games also closed an item duplication bug involving the stash machine, fixed a kill box near the crane in Arena, fixed bullet hits that felt desynced, corrected duplicated reload audio on the Rebar Gun and stopped smooth turn clipping through walls.

A hotfix followed the next day

Version 1.93.1 arrived on September 30 with six more fixes, which is the usual rhythm for this game: 1.92.0 was followed by three hotfixes inside a day. This one repairs ziplines that were not working properly, a second stash duplication bug triggered by grabbing an item as it dropped into the chute, and out-of-bounds teleportation with the teleport gun.

It also settles two boss problems. Factory bosses were sometimes still targeting players who had left the fight, by respawning far away or returning to the lobby, and the FOREMAN Detonator Boss was playing the Shadow Boss's death sound effect. A final line says only that "some issues with Mom Boss" were fixed, with no further detail.

Animal Company is a VR-only multiplayer game from Wooster Games, $19.99 on Steam in the US, where it has been in Early Access since May 21. The quest is the only place Wooster Games puts a number on the Factory's bosses, and it stops at three without saying which three.

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