Cambria: Metas VR headset reportedly ready for mass production

Cambria: Metas VR headset reportedly ready for mass production

Meta’s next VR headset is reportedly ready for production and could offer a previously unannounced feature.

This is what Youtuber and XR leaker Brad Lynch claims via Twitter. He calls his source trustworthy. So trustworthy that he wants to publish a Youtube video with the final specifications of the VR headset today.

Lynch writes that it is the Seacliff version of the device that is ready for mass production. Seacliff is the codename of a Cambria model that is supposed to appear with MiniLED displays.

A second model, codenamed Seabright, with higher-quality and higher-resolution micro OLED displays is also back in development according to code found in the Quest firmware.

It will probably come later after all, perhaps in the form of a Cambria iteration. Apparently, Meta is in a hurry and doesn’t want to wait for next-generation displays, which would also drive up manufacturing costs.

When will Project Cambria be released?

Lynch doesn’t know when exactly Seacliff and Seabright will be released, but he says he has heard rumors that there will be new Cambria information from officials soon. It’s about time, too: five months have passed since the VR headset was announced without Meta talking about the device.

Cambria is announced for 2022. Lynch previously claimed that the VR headset would launch in the second quarter of 2022. That would be consistent with recent rumors.

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According to tech analyst Ming-Chi Kuo, the device features displays from Sharp that have a resolution of 2,160 by 2,160 pixels per eye. This would only be a marginal improvement over the Meta Quest 2 (1,832 by 1,920 pixels per eye). Lynch reports one person claiming to have tried the Seacliff model. The user experience is supposed to be very similar to that of the Quest 2, also in terms of field of view.

Only the Seabright model is said to bring a greater leap in resolution. Its micro-OLED displays are supposed to achieve 3K resolution, according to firmware documentation.

New feature: Adaptive Trigger like on the PS5 controller?

Lynch further reports that the face haptics feature was cancelled at the last minute due to “issues”. Meta itself has not announced anything of the sort.

According to Lynch, another unannounced feature has made it into production release instead: the new controllers will offer triggers with force feedback, similar to the PS5’s Dualsense controller. The adaptive triggers of the gamepad can provide physical resistance, which increases immersion in certain scenarios.

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