bHaptics is bringing its TactSuit haptic vests to the Playstation VR 2

bHaptics is bringing its TactSuit haptic vests to the Playstation VR 2

The haptic vests from bHaptics will soon be compatible with the Playstation VR 2. The company also announced a new haptic glove.

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FACTS

bHaptics has announced that its TactSuit haptic vest is being enhanced with new features and will soon support Playstation VR 2. An updated version of the TactGlove haptic glove for VR and AR will also be released.

PSVR 2 support to launch soon

PSVR 2 support for the TactSuit vests is set to launch in the first quarter of 2024, adding to the list of over 250 Steam VR and Meta Quest titles that already support the device.

So far, however, only one PSVR 2 game, the VR tactical shooter Breachers, is known to be natively compatible with the haptic vest. The company's SDK is now available for developers to begin integrating PSVR 2 content into the TactSuit.

The two available models, TactSuit X40 and X16, have been updated to eliminate high frequency motor noise and feature a silent zipper. The haptic vests can be ordered starting at 329 US dollars.

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New haptic glove

Compared to its predecessor, the TactGlove DK2 is said to offer improved hand tracking compatibility, greater comfort, and more sophisticated haptic feedback. The improved SDK allows for more precise control of the glove's sensitive motors, which are capable of generating 10-millisecond vibration waveforms, according to the developers at bHaptics.

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The new design should also allow for the elimination of the outer glove, which should improve compatibility with camera-based hand tracking systems, among other things. The TactGlove DK2 will be available in April 2024.

CONTEXT

Haptic vests make VR tangible

bHaptics has been offering the TactSuit X16 and TactSuit X40 haptic vests since December 2020. They have several vibration motors distributed across the front and back and provide haptic feedback for a more immersive VR experience. For example, you can feel impacting projectiles in VR shooters or blows from opponents through vibrations on your body.

However, the list of natively supported games for SteamVR and Meta Quest is limited. Alternatively, users can use the audio-to-haptic mode, which automatically converts the audio signals from games into haptic effects.

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Sources: bHaptics