Logitech's MX Ink Stylus review: A new way to draw in VR?

Logitech's MX Ink Stylus review: A new way to draw in VR?

I tried the new MX Ink stylus from Logitech with the Quest 3. Does it really make drawing in VR more natural?

Ad
Ad

I recently spent some time with Logitech's new MX Ink Stylus to see if it lives up to its promise of making drawing and writing feel more natural in mixed reality on the Meta Quest 3.

Getting started

Setting up the MX Ink is straightforward. The stylus comes either on its own or bundled with a charging base, though you'll need to supply your own charging cable and plug. The pairing process takes just a few minutes: you'll need to select your VR headset in the Horizon app on your phone, then head to the controller settings in your headset settings and choose "Pair pen."

The Logitech MX Ink Mixed Reality pen on a writing surface next to a charging base.

The Logitech MX Ink is available individually or with a charging base. A writing pad is optionally available. | Image: Logitech

Holding down both the Meta button and one of the input buttons connects everything automatically, letting you use the MX Ink alongside your regular Touch Plus Controllers.

How it works

The stylus creates a digital version of itself in mixed reality that follows your movements with impressive accuracy — even quick gestures don't cause any noticeable lag. Logitech placed three buttons near the tip that you can reach with either your thumb or index finger, depending on how you like to hold it. The middle button responds to pressure, so you can create thicker or thinner lines just by pressing harder or lighter.

Ad
Ad
A man with VR headsets writes on a ski boot.

With the MX Ink, you can write and paint on real surfaces as well as in VR applications. | Image: Logitech0

Navigation feels intuitive: you can point at menu items like you're using a laser pointer, scroll through your game library or web pages with natural hand movements, and even move menus around your space by holding down a button. The Meta button sits at the back of the pen and works just like the one on your regular controllers.

Writing and drawing in XR

In Vermillion, the MX Ink transforms into a digital brush. You can adjust how you hold it by pressing the front button, while using your left controller to hold your color palette. The pen's light weight (just 29 grams) and haptic feedback make it feel remarkably like using a real brush on canvas. The tracking is precise enough that your strokes appear exactly where you expect them, whether you're drawing on a virtual flat surface or in three-dimensional space.

I also tested it in Figmin XR for 3D drawing. Holding the middle button lets you draw lines through the air, create figures, and experiment with different shapes. The pen stays comfortable and accurate throughout, and you can switch between the stylus and Quest controllers without any tracking issues.

logo

My verdict on Logitechs MX Ink for Meta Quest

The MX Ink delivers on its technical promises and proves easy to use. With up to 7 hours of battery life, it'll last through extended creative sessions. At $120 for the pen alone or $140 with the charging station, it's definitely aimed at serious users.

Ad
Ad

The stylus currently works with more than 17 Quest apps, including popular creative tools like Vermillion, Gravity Sketch, and Figmin XR. For anyone who regularly draws or creates 3D models in VR, the MX Ink offers the kind of precision that can significantly improve your creative workflow in mixed reality.

You can order the Logitech MX Ink Mixed Reality Stylus on Amazon:

What do you think of Mixed Reality pens? Join the conversation on Facebook, Bluesky or X or share your opinion in the comments below.

For feedback, topic suggestions, or other ideas, please email us at hello@mixed-news.com.

Ad
Ad

Sources: Logitech MX Ink