Looking Glass: First holo displays are sent to customers

Looking Glass: First holo displays are sent to customers

Looking Glass has begun shipping its latest spatial displays in 16- and 32-inch versions. The compact Go version will follow soon.

Ad
Ad
FACTS

Looking Glass has announced that it has begun shipping its new 16- and 32-inch Spatial displays worldwide. The 16-inch and 32-inch displays are aimed at professional users who need 3D visualization to develop, present and interact with 3D content in real time without AR, mixed reality or VR headsets.

Both displays support holographic images, video and real-time applications. Plug-ins for Unity, Unreal, Blender and WebXR, as well as a 3D model importer and SDK, make it easy to get started.

The 16-inch Looking Glass Spatial Display has a resolution of 4K, while the 32-inch model has a resolution of 8K. They can be positioned vertically or horizontally and are thinner than previous models.

Looking Glass displays are touchless and can be controlled by gestures. The starting price for the 16-inch display is $4,000, while pricing for the 32-inch version is available on request.

Ad
Ad

The compact Looking Glass Go is aimed at tech-savvy consumers and 3D artists and will be available later in August for $299. It turns 2D photos into 3D holograms and allows users to add their own 3D creations.

logo

CONTEXT

3D technology without headsets

Looking Glass is known for its holographic displays that do not require a headset for the 3D effect. Software calculates between 45 and 100 different stereoscopic views, creating a sense of depth even when the head is moved and for multiple users at the same time.

With the 16-inch and 32-inch Spatial displays, the company is expanding its offering for professional users who require high-quality 3D visualization. The thinner bezels and the ability to position the displays vertically or horizontally make it easier to integrate them into different work environments.

Looking Glass CEO Shawn Frayne says the new products mark a new phase in the company's history of spatial computing. The goal has always been to put holograms in the hands of everyone. With the spatial displays in all sizes, the company is now a big step closer to that goal, Frayne says.

Ad
Ad
Sources: Press release