BodyLink wants to enable full-body tracking in VR without a physical motion tracker

BodyLink wants to enable full-body tracking in VR without a physical motion tracker

The Kickstarter campaign for BodyLink promises a new generation of motion gaming with full body tracking and VR compatibility.

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FACTS

A new Kickstarter project aims to modernize motion gaming by combining full-body tracking with VR capabilities. The Android-based BodyLink console has already raised more than $76,000 from 378 backers, far exceeding its initial $5,000 goal.

Unlike systems like Pico's Motion Trackers or the HTC Vive Ultimate Tracker, BodyLink doesn't require wearing any physical tracking devices. Instead, it uses an ultra-wide 90 FPS camera for body tracking and a separate 4K camera for high-resolution capture. The system can track movements of hands, feet, knees, hips, elbows, and shoulders while removing backgrounds without a green screen — a feature that should appeal to VR content creators.

FEATURES & TRAILER

Versatile platform for exercise, fitness and entertainment

BodyLink works with VR apps like VRChat and Dance Dash, offering full-body tracking support. When using VR headsets like the Meta Quest 3, players can cast their gameplay directly to a Smart TV, letting friends watch the action on a big screen.

The platform offers several key features:

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  • Access to the Google Play Store with motion-control versions of classic games
  • A health data overlay showing calories burned across all apps
  • Support for the Dolphin emulator to play classic motion games
  • Augmented reality games like "Party Fowl" and virtual try-on apps like DressX
  • Compatibility with Android streaming apps for movies and shows

The team behind BodyLink wants to bridge the gap between traditional motion gaming and modern VR technology. With the Kickstarter campaign well past its funding goal, we'll soon see if this ambitious vision becomes reality.

Sources: Kickstarter