Meta's hyper-realistic Quest environments are no longer exclusive to the US

Meta's hyper-realistic Quest environments are no longer exclusive to the US

Meta's impressive Hyperscape demo is now available outside the US. We tried it from Europe.

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FACTS

At Meta Connect in September, Mark Zuckerberg announced the Hyperscape demo, which offers photorealistic duplicates of real-world environments on Quest 3 and Quest 3S.

Previously, this demo was only available to US citizens, but that restriction seems to have been lifted. I was able to download and test the Hyperscape demo both from Croatia, where I live, and via VPN with a German IP address. You can find my first impressions and a video below.

The pre-scanned environments, including an artist's studio, a recording studio, a workshop, and a conference room at Meta's headquarters, are rendered in the VR headset using Gaussian Splatting and cloud streaming. Gaussian splatting is an AI-based scanning and rendering technique that uses photographs to create a walk-through digital replica of a real location.

You can download the Hyperscape demo from the Horizon Store, if you own a Quest 3 or 3S.

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HANDS-ON

The Hyperscape demo uses cloud streaming, so the first thing it does after starting is to check the bandwidth of your internet connection. Mine is about 230 Mbps. I also live in Croatia, a country that is not supported by Meta Quest. So the distance between me and Meta's server must be quite long. I was not surprised when the application reported that I had poor network performance. However, I was still able to move on and try out the demo.

As you can see from my hands-on video, the environments, which are packed with an insane number of objects and detail, are realistically rendered. The lighting feels real, and the rooms are walkable and mostly artifact-free, regardless of which way you look at them.

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Only the resolution is disappointing, but that is probably due to my low internet bandwidth. In any case, the environments looked washed out, and as soon as I got close to objects, the illusion of presence was lost. Let us know in the comments if you live in Europe and get a better result with your internet connection and location.

Meta also suggests that one day you will be able to scan and upload your own room with a smartphone and share it with other people. This way it would be possible, for example, to visit your friends' homes in VR.

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The Hyperscape demo gives a first glimpse of the direction this promising technology could take.

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