Arizona Sunshine Remake launches with action-packed trailer
The remake of Arizona Sunshine launches today on all major VR platforms.
The original was released for PC VR in 2016 and took virtual reality by storm. Eight years later, Vertigo Games is releasing a remake that improves the game in almost every way (see context below for more details).
Arizona Sunshine Remake includes all DLCs and updates and is available now
- for Quest 2, 3, 3S and Pro in the Horizon Store,
- for Pico 4 (Ultra & Pro) in the Pico Store,
- for Playstation VR 2 in the Playstation Store and
- for SteamVR-compatible VR headsets on Steam.
The price is $30. If you own the original on Meta Quest, you can upgrade your VR game to the remake for $10 until 30 November 2024. The same goes for the PSVR 2 and Steam version, but apparently without a time limit.
According to Vertigo Games, the remake includes the following improvements
As in the original, you must fight your way through the zombie infested Arizona desert. The goal is to find more survivors. Play solo or in co-op with up to three other survivors as you battle hordes of zombies in a post-apocalyptic Southwestern USA.
Here's what Vertigo Games had to say about the remake's improvements on the Quest Blog:
"Arizona Sunshine Remake is a complete rebuild of the original 2016 game. We wanted to stay true to the original story, while upgrading it with the latest visuals, graphics, and technology seen in Arizona Sunshine 2.
Beyond the enhanced graphics, we’ve improved the game’s mechanics to make it more immersive.
One of the standout gameplay improvements is the introduction of melee combat. Players now have access to a variety of melee weapons, from machetes to crowbars, bringing the action up-close and personal. The new gore and mutilation system, also featured in Arizona Sunshine 2, adds a layer of realism to the takedowns that fans have come to love.
Another big improvement is the enhanced physics. The zombies are much more interactive, and so is the world around you. In the original game, static items were common, but in the remake, everything is designed to feel interactive. If you see it, you should be able to pick it up—that's been our guiding principle, and it’s something you’ll definitely notice in the remake. We’ve even added manual reloading, which wasn’t available in the original.
Across the board, the overall physicality and usability is significantly improved, creating a more engaging and realistic experience for players."
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